Fatal Fury: City of the Wolves is an extremely fun fighting game, but also one that demands knowledge of its gameplay systems
Fatal Fury: City of the Wolves is finally here, and as the first entry in developer SNK’s legendary fighting game franchise in over 25 years, it’s got a point to prove. Especially in the modern fighting game landscape, where things like Street Fighter 6 ’s complex Drive Gauge system or Tekken 8 ’s focus on overpowering aggression have become the norm. Review information Platform reviewed: PC Available on: PS5, Xbox Series X|S, PC Release date: April 24, 2025 By comparison, City of the Wolves feels refreshingly old-school. Neutral and defensive play is incredibly important here, and thanks to the fun-but-strict REV meter system, lengthy high-damage combos can be very costly. Risk-versus-reward gameplay is a huge factor, and it’s rare you’ll get to brute force your way out of a disadvantageous position; you’ll have to work for it instead. In terms of presentation, City of the Wolves is utterly gorgeous, with SNK clearly refining the cel-shaded style it’s implemented i...